Self-Publishing Channel about Learning and Technology

New ClassFlow Marketplace Lets Teachers Buy and Sell Original Content

Teachers can discover and deliver high-quality digital resources within the same platform

(ATLANTA) August 2, 2016ClassFlow, the award-winning collaboration software for interactive classrooms, has announced a new feature that allows teachers to earn extra cash during the upcoming school year. The new ClassFlow Marketplace is an open community where teachers may buy and sell original teaching resources such as digital lessons, unit plans, assessments, teaching guides, worksheets, and more. All teaching resources purchased in the ClassFlow Marketplace can be delivered to students in the classroom, at home, or on-the-go using ClassFlow’s free delivery features.

Teachers can now earn extra cash through the new ClassFlow Marketplace in three easy steps:

  1. Select their best original curricular materials.
  2. Upload the files to the ClassFlow Marketplace in one of many supported file formats.
  3. Set their own price and then earn extra cash when their materials are purchased. ClassFlow automatically processes the sales transactions and delivers instant downloads of purchased materials to purchasers.

For purchasers, the new ClassFlow Marketplace helps teachers save time associated with lesson preparation by providing access to a marketplace prepopulated with thousands of digital teaching materials designed by expert educators from around the world. This latest release of ClassFlow also offers a variety of lesson activity templates as well as a teacher networking and community infrastructure to assist teachers in developing a virtual personal learning network.

“ClassFlow now makes it easier than ever for teachers to find and deliver high-quality interactive lessons,” said Vincent Young, the chief marketing officer at Promethean. “With a few clicks, teachers can either post their original content for sale in the ClassFlow Marketplace, or search, find, and purchase an exemplary lesson created by another teacher. All teaching resources available in the ClassFlow Marketplace can be presented in the classroom and shared with students across multiple devices including Chromebooksä, tablets, laptops, and more.”

In the ClassFlow Marketplace, authors can offer original digital content for sale or for free in a variety of file formats, including ClassFlow lessons, ClassFlow assessments, Promethean ActivInspire flipcharts, Microsoft PowerPointä files, Word documents, and Adobeâ PDF files. Authors can tag their content by file type, subject, grade level, keywords, review rating, and language, making it easy for users to search for and find exactly what they need.

“ClassFlow lessons engage students by including everyone in the room,” said Andrea Tolley, an IT Educator at Greeneville Middle School in Greeneville, Tennessee. “They help each student find his or her voice and help even reluctant learners gain confidence or interest in contributing. I’ve experienced great results with ClassFlow, so I know it’s an effective tool. The chance to publish and sell my original content in the ClassFlow Marketplace makes it even more appealing. My work would help other educators, and earning extra money is a major perk!”

In addition to providing top-quality teaching resources for their peers, ClassFlow Marketplace seller benefits teachers by charging no membership fees, offering a high royalty percentage on sales, and letting teachers set their own price (above a minimum required price) for their original content.

“Teachers put a significant amount of time and effort into creating great lesson content,” said Young. “Once their students master a concept, uploading their digital resources to the ClassFlow Marketplace helps other teachers and students benefit, and can also generate additional income for the author. It’s a win-win.”

The new ClassFlow Marketplace is available now in the U.S. and will launch internationally by mid-August 2016.

To start selling content in the ClassFlow Marketplace or to sign up for ClassFlow, visit ClassFlow.com.

About Promethean
Promethean is a global education company that improves learning productivity by developing, integrating, and implementing innovative 21st-century learning environments that help make everyone more engaged, empowered, and successful. Promethean’s main corporate offices are located in Blackburn, UK, and Atlanta, USA. Promethean is a member of the Net Dragon Websoft Holdings Limited (HKSE: 0777) group of companies.  For more information, please visit PrometheanWorld.com.

Promethean Media Contact
Suzy Swindle
suzy.swindle@prometheanworld.com
(206) 661-0757

About NetDragon Websoft Holdings Limited
NetDragon Websoft Holdings Limited (HKSE: 0777) is a leading innovator and creative force in China’s mobile Internet industry. Established in 1999, NetDragon is a vertically integrated, cutting-edge R&D powerhouse with a highly successful track record which includes the development of flagship MMORPGs such as Eudemons Online and Conquer Online, China’s number one online gaming portal, 17173.com, and China’s most influential smartphone app store platform, 91 Wireless, which was sold to Baidu (NASDAQ: BIDU) in 2013 as the largest Internet M&A transaction in China at the time. Being China’s pioneer in overseas expansion, NetDragon also directly operates a number of game titles in over 10 languages internationally since 2003. In recent years, NetDragon has become a major player in global online and mobile learning space as it works to leverage its mobile Internet technologies and operational know-how to develop a game-changing learning ecosystem. For more information, please visit NetDragon.com.

NetDragon Press Contact
Alvin Chan
alvinchan@nd.com.hk
+852 9484 0333

NetDragon Investor Contact
Maggie Zhou
maggie@nd.com.cn
+852 2850 7266 / +86 591 8754 3120

©Promethean 2016. All Rights Reserved. Promethean, the Promethean logo, and ClassFlow are trademarks or registered trademarks of Promethean Limited in the United Kingdom, United States, and other countries around the world. Chromebook is a trademark of Google Inc. Microsoft and PowerPoint are either trademarks or registered trademarks of Microsoft Corporation in the United States and/or other countries.

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